ROLE   CG ARTIST

This teaser explored the question at the center of Pacific Rim Uprising:
What Makes A Jaeger?

I developed the material and lighting look for the robots, focusing on high-gloss enameled paint, clean metals, and visor shaders that emphasized their pristine, newly built state. A high-key lighting approach was used to push contrast and reflection, reinforcing a sense of precision, power, and engineered intent.

CLIENT  LEGENDARY ENTERTAINMENT
PRODUCTION  ELASTIC